Measured by the
student's Level of Mastery
AS MEASURED IN A STUDENT-CENTERED
Srickland's "WHOLE - PART
WHOLE -- Profuse Exposure (Reading, Research, Simulations, Technology) ---->
Enables learner to learn through Vicarious & Real-World Experience.
Distance Learning --
Satellite, Cable, Interactive Video, Online Courses enrich this whole, literacy and
research rich environment.
Example: "Volcanoes" -- there are no volcanoes in Arp,
PART -- Basic Skills, Terms, and Concepts (Phonetics, Decoding Skills, Dissection,
Formulas) which Enable learners to see important building blocks of language, science,
math, technology, social systems, and teamwork.
WHOLE -- Relating the broad experiences and fundamental skills to a relevant problem
No skill should be learned in ISOLATION ---> All skills
should be utilized by the learner in a meaningful relevant way through personal
interaction ( Engaged Learner Model).
Technology allows for diversity -- word processing, video
collage, 3-D animation, presentations, graphics, simulation, desktop publishing, poetry,
song writing, Web page publishing, HyperStudio stack, can be utilized to motivate the
Technology allows for
productivity in both:
Purposeful -- TAAS writing
Reflective -- journaling,